[header(actId="sandbox_1", npcId="trap_435_trsrhuntr")] [summontrap(charId="trap_467_ttuye", dir="LEFT", x="11", y="9", isChar="False")] [summontrap(charId="trap_435_trsrhuntr", dir="RIGHT", x="10", y="11", isChar="False")] [summonenemy(enemyId="enemy_7024_clking", x="9", y="11", endX="14", endY="6")] [summonenemy(enemyId="enemy_7025_clbb", x="8", y="11", endX="14", endY="6")] [camerafocusto(offsetX="10", offsetY="10", time="2", scale="FAR")] [foginview(leftBottomX="6", leftBottomY="7", rightUpX="14", rightUpY="12", id="fog_1")] [name="杂耍艺人", avatarId="bavg_enemy_common", isAvatarRight="FALSE"]很好,你们成功获得了那两块宝石,现在把它们交给我,快点! [decision(option1="得加钱。", value1="1.1")] [predicate(references="1.1")] [name="杂耍艺人", avatarId="bavg_enemy_common", isAvatarRight="FALSE"]好啊,这个呢,这个你们要不要?交易所贵客凭证,这够不够? [additem(itemId="sandbox_1_craft_9", itemCount="1")] [name="寻宝人", avatarId="bavg_npc_003", isAvatarRight="FALSE"]千万别这么做,他们得到宝石后会将整个晶洞破坏殆尽的! [decision(option1="宝石你拿去,快点放了她。", value1="2.1")] [predicate(references="2.1")] [name="杂耍艺人", avatarId="bavg_enemy_common", isAvatarRight="FALSE"]看这晶莹剔透的模样,等我们献给王酋,他一定会重赏我们,说不定还能封我个官当当。 [name="杂耍艺人助手", avatarId="bavg_enemy_common", isAvatarRight="FALSE"]太好了,老板,我们再也不用过那种四处逃窜的日子了。 [name="图耶", avatarId="char_402_tuye", isAvatarRight="TRUE"](小声)如果你们不到处祸害别人的话,也不用四处逃窜啊。 [name="杂耍艺人", avatarId="bavg_enemy_common", isAvatarRight="FALSE"]趁我心情好,赶紧带着那女人滚吧,别留在这里碍眼。 [decision(option1="我们走吧。", value1="3.1")] [predicate(references="3.1")] [name="寻宝人", avatarId="bavg_npc_003", isAvatarRight="FALSE"]......谢谢你们。 [decision(option1="至少我们救下了你。", value1="4.1")] [predicate(references="4.1")] [playanim(id="trap_467_ttuye", anim="Idle", dir="RIGHT")] [delay(time="0.5")] [withdraw(id="trap_467_ttuye")] [withdraw(id="trap_435_trsrhuntr")] [delay(time="3")] [camerafocusto(offsetX="9", offsetY="11", time="1", scale="MID")] [name="杂耍艺人", avatarId="bavg_enemy_common", isAvatarRight="FALSE"]看看它们这美丽的小模样,就像我即将发达的未来一样灿烂。 [name="杂耍艺人助手", avatarId="bavg_enemy_common", isAvatarRight="FALSE"]老板,让我们也瞅瞅。 [playanim(id="enemy_7024_clking", anim="Attack", dir="LEFT", looporidle="Idle")] [delay(time="1")] [name="杂耍艺人", avatarId="bavg_enemy_common", isAvatarRight="FALSE"]拿好了,可千万别摔着。 [name="杂耍艺人助手", avatarId="bavg_enemy_common", isAvatarRight="FALSE"]多漂亮啊...... [summontrap(charId="trap_470_tmantic", dir="LEFT", x="10", y="11", isChar="False")] [executeactionarray(target="trap_470_tmantic", key="effect_mantic[hidden]")] [delay(time="0.5")] [name="???", avatarId="char_215_mantic", isAvatarRight="FALSE"](......时机到了......) [name="???", avatarId="char_215_mantic", isAvatarRight="FALSE"](就是现在!) [playanim(id="trap_470_tmantic", anim="Attack", dir="LEFT")] [delay(time="1")] (宝石碎裂声) [name="杂耍艺人", avatarId="bavg_enemy_common", isAvatarRight="FALSE"]我的宝石!混账!你怎么敢!! [name="杂耍艺人", avatarId="bavg_enemy_common", isAvatarRight="FALSE"]不是让你拿好吗! [name="杂耍艺人助手", avatarId="bavg_enemy_common", isAvatarRight="FALSE"]老板,冤枉啊! [name="杂耍艺人助手", avatarId="bavg_enemy_common", isAvatarRight="FALSE"]怎、怎么回事,我什么也没干啊,它、它就这么碎在我手心里了...... [name="杂耍艺人", avatarId="bavg_enemy_common", isAvatarRight="FALSE"]不,不!!! [uioperation(target="main", enable="False")] [withdraw(id="enemy_7024_clking")] [withdraw(id="enemy_7025_clbb")] [delay(time="3")] [name="???", avatarId="char_215_mantic", isAvatarRight="FALSE"](任务完成。) [name="???", avatarId="char_215_mantic", isAvatarRight="FALSE"](该离开了......) [withdraw(id="char_215_mantic")] [delay(time="3")] [fognotinview(id="fog_1")] [resetcamera(time="1")] [save] [end]